FEU Institute of Technology

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Abigail L. Alix

15 Publications
Isolation: An Interactive Animated Trilogy Short Film About Mental Health Awareness During The COVID-19 Pandemic

2022 IEEE 14th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment, and Management (HNICEM), (2022), pp. 1-6

Conference Paper | Published: January 1, 2022

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Abstract
Mental health is more than the presence or absence of a mental illness. COVID-19 has led to self and social isolation, disconnection from family and friends. More people than ever are experiencing feelings of helplessness, isolation, grief, anxiety, and depression. In such cases, the team took advantage of the opportunity to raise mental health awareness by developing a trilogy of interactive short films with a website that would support the project’s purpose. The film has three characters with different stories, namely Marion; a college student who is struggling to adjust to his new average experience from his online class and Kayla; a nurse who is also a mother of three children, who must participate in treating the patients with COVID at the hospital, and Marie; an OFW who works from Saudi Arabia wants to go home to visit her family. The study also intends to explore the impact of coping strategies and perceived social support on one’s ability to handle social isolation stress. Each of the characters' stories will represent the different outlook on possible mental health symptoms that everyone has experienced during the pandemic. The stories presented in the film will be based on real-life circumstances and experiences of people who have lived through the pandemic. The story aims to give hope to its viewers on what lies ahead of the pandemic. Upon testing the produced output, the study results show that most people only have a general idea when it comes to the topic of mental health issues. The study also yielded that the project has spread and increased awareness about the topic under study. Although the project could attain its specific goals and adjectives, the best and only conclusion is to seek professional help from credible and trusted experts in their respective health fields.
Mitolohiya: An Interactive Hybrid Animation & Promotional Website Inspired by Tagalog Gods & Goddesses

2022 IEEE 14th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment, and Management (HNICEM), (2022), pp. 1-5

Adelantar Carlos Dikker C, Biagtan Seth Floreven E, ... Wilson L. Yu, II Wilson L. Yu, II

Conference Paper | Published: January 1, 2022

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Abstract
Visionary Studios took advantage of creating an approach to promoting and preserving these rich Philippine legends through a form of an interactive animation film. Mitolohiya adapts the story about the origin of The First Coconut Tree and the Creation of Man, using two-dimensionl characters with three-dimensional textured environments. Go through an epic adventure featuring Bathala; a god living on a deserted planet who seeks and desires to create the first life on Earth, Galangkalulua; a winged god who wanders the universe, and Ulilangkalulua; a serpent god ruling over the clouds. Along with bonus sequences of stories showing the legends of five other deities from Tagalog myths. Tala; the goddess of the stars, Hanan; the goddess of morning, Mayari; the goddess of the moon, Lakapati; the goddess of good harvest and Amanikable; the god of the sea. This animation film is created to promote and preserve Philippine myths about Tagalog gods & goddesses through an interactive hybrid animation format. Overall, the preliminary data shows that most of the participants were not familiar with the adapted Tagalog myth in the film however, after watching the interactive film, most of the respondents gave positive feedback to the overall film's animation, design, aesthetic, story, and website. According to the data, the animation and interactivity of the film makes it more engaging for the viewers which shows that the use of the interactive hybrid animation and website is effective in promoting Philippine Tagalog mythology. It is highly recommended to give further research about the different legends and stories within the Tagalog pantheon. Due to the large variety of characters, the possibility of creating numerous adaptations can also be suggested.
Apollo: Dissecting the Human Body Through the Use of Interactive Animation

2022 IEEE 14th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment, and Management (HNICEM), (2022), pp. 1-7

Conference Paper | Published: January 1, 2022

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Abstract
Apollo is an interactive animation that aims to provide both Junior High School teachers and students, additional materials for teaching and learning. It consists of three modules that present anatomical topics covered in the current K to 12 Curriculum Guide for Science (2016); Digestive, Respiratory, and Endocrine Systems of the Human Body. The modules contain interactive 3D animation videos that feature narrated lessons to guide student's learning and pop questions to further student's understanding. Several software programs used to produce Apollo includes Autodesk Maya, Adobe After Effects, Adobe Premiere, and Adobe Photoshop. In addition, the website which Apollo can be accessed through was developed using HTML and Adobe Dreamweaver.
Faculty Evaluation System Platform with Decision Support Mechanism

2022 10th International Conference on Information and Education Technology (ICIET), (2022), pp. 58-63

Abigail L. Alix Abigail L. Alix , Diane Jenalyn Datul, ... Rossana T. Adao Rossana T. Adao

Conference Paper | Published: January 1, 2022

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Abstract
The evaluation process to teachers is a method to ensure that instruction quality has been delivered to various stakeholders. Assessing the performance of faculty members is now an integral part of the educational system as it aims to assess faculty performance using sets of criteria and provide necessary academic intervention program anchored in the development of comprehensive faculty development program. With this, the researchers developed faculty evaluation system integrating decision support mechanism that can provide automatic report generation in terms of evaluation. In addition, a rule-based engine has been integrated as a mean to provide decision support mechanism in terms of automatic development plan. The evolutionary prototyping model was used in the development of the system. Based on expert evaluation result, using the ISO selected criteria, the system recorded a grand mean 4.31 which has an interpretation of “Very Satisfactory” This means that the system is ready for deployment.
Design and Development of Animated Film as Educational Resource Material for Muslim Young Learners

2021 The 9th International Conference on Information Technology: IoT and Smart City, (2021), pp. 37-41

Conference Paper | Published: December 22, 2021

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Abstract
Teachers have tried to teach their students by introducing text books along with verbal instructions in traditional education system. However, teaching and learning methods could be changed for developing Information and Communication Technology (ICT). It's time to adapt students with interactive learning system so that they can improve their learning, catching, and memorizing capabilities. We developed an educational resource material (animated film in Tahderiyyah Literacy App) for students of pre-school level using different Muslim practices content. The objective of this paper is to examine the impact of student's abilities to acquire new knowledge or skills through educational resource materials and blended learning that is integration of material with teacher's instructions. We visited a primary school in Manila City, Philippines for this study and conducted evaluation in different sessions with the same groups of students (i) the first session was with only educational resource material and assessment was done with 10 questionnaires, (ii) the second session was with the animated film combined with teacher's instructions and assessed with the same questionnaires. This integration of animated film with verbal instructions is a blended approach of learning. The approach greatly promoted student's ability of acquisition of knowledge and skills. Students response and perception were very positive towards the blended technique than the other methods. This resource may be appropriate method to be part of blending leaning system especially for school children.

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