FEU Institute of Technology

Educational Innovation and Technology Hub

Loading...

Conference Paper 369 Publications

Discover all conference paper published by our researchers
Air Quality Index (AQI) Classification using CO and NO2 Pollutants: A Fuzzy-based Approach

TENCON 2018 - 2018 IEEE Region 10 Conference, (2018), pp. 0194-0198

Antipas T. Teologo, Jr. Antipas T. Teologo, Jr. , Elmer P. Dadios, ... Irister M. Javel

Conference Paper | Published: July 2, 2018

View Article
Abstract
This paper presents a classification algorithm for air quality index (AQI) using fuzzy logic (FL) system. AQI tells the level of cleanliness of the air and provides a corresponding health warning. In this study, two types of input pollutants are only considered which are the carbon monoxide (CO) and nitrogen dioxide (NO2). Each input is classified into six categories that include very low, low, moderate, high, very high and extremely high. Mamdani fuzzy inference system (FIS) is used to process the FL system giving an output of AQI values expressed in six categories: good, moderate, unhealthy for sensitive groups, unhealthy, very unhealthy and hazardous. Simulation is performed using MATLAB fuzzy logic toolbox, which provides effective and reliable results.
Extraction of Vegetation Image Index Using Normalized Difference Vegetation Index Algorithm

Proceedings of 2018 the 8th International Workshop on Computer Science and Engineering (WCSE 2018), (2018), pp. 730-734

Ace C. Lagman Ace C. Lagman , Joferson L. Bombasi, ... Chul-Soo Ye

Conference Paper | Published: January 1, 2018

Abstract
The study aims to create an application using openCV that can identify and calculate the vegetation part of a satellite image. The study utilized the two out of seven Landsat-8 band images over a part of Metro Manila in Philippines acquired on Feb. 13, 2016. These band images are Bands 4 and 5 which are normally used to compute the vegetation index of a satellite image. The algorithm calculates the relative area of the vegetation using Normalized Difference Vegetation Index or NDVI formula. The output of the NDVI creates a single-band dataset that only shows greenery. Values close to zero represent rock and bare soil and negative values represent water, snow and clouds. Taking ratio or difference of two bands makes the vegetation growth signal differentiated from the background signal. Water has an NDVI value less than 0, bare soils between 0 and 0.1, and vegetation over 0.1. Increase in the positive NDVI value means greener the vegetation. The sample satellite image is Manila with Landsat-8 operational land imager (OLI) images. The study aims to test the NDVI formula in extracting vegetation index of Manila region which can be used to monitor the urban and classification of a certain region.
Embedding Machine Learning Algorithm Models in Decision Support System in Predicting Student Academic Performance Using Enrollment and Admission Data

Proceedings of 2018 the 8th International Workshop on Computer Science and Engineering (WCSE 2018), (2018), pp. 298-302

Conference Paper | Published: January 1, 2018

Abstract
Academic Analytics is extracting hidden patterns from educational databases. The main goal of this area is to extract hidden patterns from student academic performances and behaviors. One of the main topics in academic analytics is to study the academic performance of freshman students. Students enrolled in first year are the most vulnerable to low student retention in higher education institution. Research studies from different Higher Educational Institutions already indicated that early identification of students with academic difficulty is very crucial in the development of intervention programs. As such, early identification of potential leavers and successful intervention program(s) are the keys for improving student retention. The study will utilize the available enrollment and admission data. Feature selection technique will be used to determine significant attributes. The study aims to produce predictive and cluster model in which can early identify students who are in need of academic help and program interventions. The extracted predictive and cluster models will be evaluated using confusion matrix and be integrated in the decision support application.
Development of Industry Academe Linkage Alumni and Placement Portal

Proceedings of the 2017 International Conference on Information Technology, (2017), pp. 184-189

Gene Justine P. Rosales & Ace C. Lagman Ace C. Lagman

Conference Paper | Published: December 27, 2017

View Article
Abstract
The study focused on developing Industry Academe Linkage Alumni and Placement Portal for FEU Institute of Technology that will monitor student progress in their internship and monitor alumni in their job placement. The purpose of the development is to automate the workflow and processes of interns for industry placement and tracking of alumni. The study is designed to eliminate the manual process of alumni tracking, student application for internship and industry job opening postings. The main gist of the project consists of intern monitoring module that monitors who are deployed and accepted already; alumni monitoring module to trace and monitor alumni if there are in their field of specialization and report generation module that it capable of generating dynamic reports of alumni, industry partners and interns. The study used Incremental Model Process as software process model in which is combined by the elements of the waterfall model with the iterative philosophy of prototyping. The proponent considered iterative life cycle model which consists of four phases. To determine the acceptability of the developed prototype ISO 9126 was used. The metrics consist of criteria such as functionality, usability, reliability, portability, and sup portability as perceived by end users. The overall evaluation of the system is 4.21 with an interpretation of Satisfactory. This concludes that the application is ready for deployment.
Event Management Solution Using Web Application Platform

Proceedings of the 2017 International Conference on Information Technology, (2017), pp. 206-211

Conference Paper | Published: December 27, 2017

View Article
Abstract
Event Management Solution is a web application for EINS Consultancy that allows users to manage events, announcements, and content of the website. Management includes creation, deletion, update, and view. Both the System Manager and Administrator have the privilege to manage events, announcements, and content of the website. Only the System Manager has the privilege to manage user accounts and view the audit trail. While the end-user is able to view the created events and posted announcements. Also, an end-user could register to available events through an electronic form. EINS event management solution is a platform that handles event management and registration modules. With the above mentioned features, the system can produce easy access reports from the centralized repository of data. This leads to lessen or illuminate inaccurate reports from the current processes used by EINS Consultancy. The researcher used prototyping model as a software developmental technique in developing the application. Different test levels were conducted in order to determine the acceptability of the software which include alpha, beta and user acceptance test.
Extracting Personalized Learning Path in Adaptive E-Learning Environment Using Rule Based Assessment

Proceedings of the 2017 International Conference on Information Technology, (2017), pp. 335-340

Conference Paper | Published: December 27, 2017

View Article
Abstract
The E- Learning System is a supplementary educational tool to help students to improve their academic achievement. E-learning is the integration of technology in education that covers a variety of activities to support the teaching and learning practices in educational settings. One of the main purposes of e-learning system is to allow teachers to define and manage contents and learning resources on the web. The current e-learning infrastructure of FEU Institute of Technology (Moodle) follows a one size fits all learning framework. This framework is providing similar learning preferences, which lead to similar learning preferences. As a result, students with learning difficulty of the subject have higher percentage to fail in a given course. Addressing this problem is crucial, as learning management system's main goal is to improve student learning capability from different types of learners. With this, the researcher developed e-learning platform in which mainly driven with individualized and personalized learning tailored to specific requirements and learning preferences. The system extracts students learning paths. These learning paths are very essential in determining difficult topics and courses so proper remediation and intervention can be given to students to improve their academic performance.
Crime Mapping Report Mobile Application Using GIS

2017 IEEE 2nd International Conference on Signal and Image Processing (ICSIP), (2017), pp. 247-251

Joie Ann W. Maghanoy

Conference Paper | Published: November 29, 2017

View Article
Abstract
Criminal rates around Metro Manila has been increasing over the past years and it remains a challenge for Philippine National Police (PNP) to get accurate data because of some unreported crimes. As cited from PNP NCPRO officials that unreported crimes rate as much as 60% which presents a worsening peace and order situation in the country. As the new era strengthens the advances of technology, reporting of crime incidents in real time is now possible using the smartphones. Different tools and techniques are being used in order to address the issues of crime but implementing the Geographic Information System (GIS) through mobile application is not yet common. Thus, this papers intends to create a GIS-based android mobile application to report crime on a location-based information. This will let the students be aware that a crime has taken place by using the smartphones. This research will benefit both the local police and citizens living in Metro Manila. This project also aims to protect students in Ubelt campuses who are the usual target victims of the crimes.
Gabay Tinig: A 3D Interactive Audiobook with Voice Recognition for Visually-Impaired and Blind Preschool Students Using Mobile Technologies

Proceedings of the 3rd International Conference on Communication and Information Processing, (2017), pp. 99-103

Lyra C. Bertulfo, Lhercy Anne A. Cotoner, ... James C. Felizardo

Conference Paper | Published: November 24, 2017

View Article
Abstract
Students with visual impairments have unique educational needs. In order to meet these, the students must be catered with specialized services, instructional materials, equipment and technology so they can have equal access to the core learning and be able to compete with the society. For this purpose, the proponents developed Gabay Tinig that consists of a 3D audiobook (which contains four (4) chapters: Filipino Alphabet, Mathematics, Language, and Nursery Rhymes), mobile application (made interactive with the voice recognition feature) and sing-alongs. This paper explores the 3D audiobook's effectiveness as a lesson supplement for class discussions.
Seek Out Katipunan: A Mobile Augmented Reality for Museum Visualization

Proceedings of the 3rd International Conference on Communication and Information Processing, (2017), pp. 72-76

Honeylou Claire R. Colcol, Joel V. Padilla, ... Ma. Corazon G. Fernando Ma. Corazon G. Fernando

Conference Paper | Published: November 24, 2017

View Article
Abstract
"Seek Out Katipunan" is a mobile application integrated with augmented reality. With the help of AR (Augmented Reality), this project can make the learning experience of a student, tourist and educators more interesting and educational for Museo Ng Katipunan. The aforementioned it aids and entertains the visitors as they pass through the museum while browsing the application without any other people's assistance. Through the mobile application it will view the 3D animation of the displayed artifacts and the direct view of the environment of the museum. The QR Code (Quick Responsive Code) Scanner will direct the user to the web artifact link that provides all the details regarding the scanned artifact with the 3D animation and voice overview. The project also provides a promotional website that contains more information about the museum such as the events, photo gallery, testimonials of the museum's officials and the location of the museum. The project will be able to reach more people and convince them to visit the museum and to make the Filipino history more interesting.
Virtual Heritage Tour: A 3D Interactive Virtual Tour Musealisation Application

Proceedings of the 3rd International Conference on Communication and Information Processing, (2017), pp. 190-195

Ferimar R. Priolo, Reycel Joy B. Mediavillo, ... Reginald S. Cheng Reginald S. Cheng

Conference Paper | Published: November 24, 2017

View Article
Abstract
In our modern days virtual tour is popular and can be seen anywhere in the web in many different situation: documentation, school tours, company tour, hotels, and factory. These virtual tours provide information using different media like images, video, sounds or even 3D objects and combined this media to provide the users with an environment that will make the user feels that they are experiencing the information in real time. These tours are usually navigate by mouse clicks and panning around a panoramic view. While virtual tours are interactive in those examples, there is a lack of interaction between the users viewing the tour. Interactive objects can become a substitution for the tradition interaction between user and the object that is inside the location. These objects that is restricted inside the location will be present in the virtual tour. This gives the user the ability to gain more knowledge about that objects and to make their experience better and more enjoyable. We create a virtual tour that expands the ability of the user and provide them with a virtual representation of an environment with different forms of interaction. This system is an Interactive 3D Virtual Tour for Quezon Memorial Shrine Museum to promote the museum. These virtual tour will helped the users to visualize the museum and experience the inside of the museum in real time. It also benefit the museum in promoting and encourage the people to visit the museum.

A Time Capsule Where Research Rests, Legends Linger, and PDFs Live Forever

Repository is the home for every research paper and capstone project created across our institution. It’s where knowledge kicks back, ideas live on, and your hard work finds the spotlight it deserves.

© 2026 Educational Innovation and Technology Hub. All Rights Reserved.