Josh Bryl G. Oller
StudentI will breathe life into your ideas
Manila, Metro Manila · FEU Institute of Technology
Personal Information
Short Biography
I am Josh, an aspiring multimedia artist based in Manila. My expertise lies in writing for media and conceptualization through arts and design. In my creative process, minimalism and simplicity are my strongest suits. I am also comfortable working across various devices and software, such as Adobe Photoshop, Adobe Premiere Pro, Adobe After Effects, Celtx, and Microsoft Word. I enjoy learning new tools to enhance my productivity and efficiency as an artist.
🛠️ Skills
Microsoft Word
Master (95%)
Celtx
Expert (85%)
Adobe After Effects
Advanced (75%)
Adobe Premiere Pro
Competent (70%)
Adobe Photoshop
Advanced (75%)
🎓 Educational Qualification
Tertiary · Aug 2021 - Present
Bachelor of Multimedia Arts
Digital Film and Animation · FEU Institute of Technology
👔 Work Experience
Apprenticeship • Nov 2021 - Jan 2022 (1 month)
Member at KadaKareer
Digital Marketing
🏆 Honors and Awards
Recipient
FEU Tech 1TSY2425 CCSMA Dean's Lister (Silver)
Issued by FEU Tech Registrar's Office on December 10, 2024
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2nd Runner-Up
Cinemula 2022 (3rd Best Picture)
Issued by Arkos Digital on December 05, 2022
Worked as the screenwriter of "Kupido Istupido" by INFP Studios
Champion
CinemaTech 2022 (Best Picture Award)
Issued by FEU Tech Pioneers of Relentless and Innovative Storytellers in Multimedia Arts on July 29, 2022
Worked as the production secretary of "Mataya-taya" by Silip-Yugto Films
2TSY2122 CCSMA Dean's Lister (Silver)
Issued by FEU Institute of Technology on March 28, 2022
View Credential
Champion
KadaKareer's Digital Marketing Virtual Apprenticeship
Issued by KadaKareer on December 17, 2021
Group was awarded as the winner for the case study of B.zaar Collective
📜 Licenses and Certifications
Computer Programming for Everyone
Issued by University of Leeds and Institute of Coding on September 18, 2021
View Credential👨🏻🏫 Seminars and Trainings
Organizer
Emanate: A Multimedia Arts Seminar
Awarded by Karen C. Lodronio on October 10, 2024
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Attendee
Storytelling in Visual Arts of an Icon: A Dialogue with Armand Serrano
Awarded by FEU Tech Industry-Academe Linkage, Alumni, and Placement on September 18, 2024
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Attendee
You Have Poten-SHELL: Digital Painting and Photography Workshop
Awarded by FEU Tech Pioneers of Relentless and Innovative Storytellers in Multimedia Arts on September 27, 2023
Attendee
Design Thinking Summit 2023
Awarded by FEU Institute of Technology on March 15, 2023
Attendee
Cyberlaw Webinar with Atty. James Imbong
Awarded by Atty. James Imbong on February 28, 2023
👥 Organizations and Memberships
FEU Tech Pioneers of Relentless and Innovative Storytellers in Multimedia Arts
Member · September 30, 2021 - July 31, 2024
Research Publications
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Conference Paper · 10.1007/978-981-96-8399-4_8
Taym Pers!: A Hybrid Web Series and Social Media Campaign About the Role of Parents’ Intervention in Children’s Digital Media Exposure and Early DevelopmentLecture Notes in Networks and Systems, (2026), pp. 81-90
In today’s society, technology has become an integral part of daily life. At home, families now have access to the Internet and electronic devices. Although digitalization offers numerous advantages, it also poses problems for young children who can be constantly exposed to online content, which can negatively affect their holistic development. Parents and guardians who are accustomed to traditional parenting can also experience challenges in handling technology at home. The study aims to educate and guide parents and guardians on how to manage their children’s digital activities effectively. Through a hybrid web series and a social media campaign, they can be encouraged to foster a conducive digital environment to better support their children’s early development. Children can also help them build a positive relationship with their children at home. Formative and summative evaluation were conducted to gather information on academic professionals and industry experts. Also included is a test screening to understand the impact of the project on the target audience. With a grand mean of 4.47, the study was able to increase the learning outcomes of the parents and guardians. This can contribute to the existing body of knowledge on digital parenting, child development, and digital media.