FEU Institute of Technology

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Marc Joaquin R. Caraan

Student

BSIT - Animation and Game Development

Las Piñas, Metro Manila · FEU Institute of Technology

1 Follower

Personal Information

Short Biography

A dedicated student pursuing a Bachelor of Science in Information Technology (BSIT) with a focus on Animation and Game Development. Has a diverse skill set in programming and design, specially in languages like Java, Python, PHP, C++, and C#, and has experience in industry-standard tools such as Unity for game development and Autodesk Maya for 3D animation.

🛠️ Skills

UX Design

Competent (65%)

Project Management

Expert (90%)

C#

Competent (65%)

C++

Novice (50%)

Programming (Java)

Novice (50%)

🎓 Educational Qualification

Tertiary · Aug 2021 - Present

FEU Institute of Technology

📜 Licenses and Certifications

Information Technology Specialist in Networking

Issued by Certiport on July 12, 2023

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👨🏻‍🏫 Seminars and Trainings

Attendee

Research Materialized: Transforming Insights into Tangible Solutions (Usability Testing, Software Manual, and Research Publication)

Awarded by FEU Tech Information Technology Department on September 28, 2024

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Attendee

Research Materialized: Transforming Insights into Tangible Solutions (Collaborative Research and Code Documentation)

Awarded by FEU Tech Information Technology Department on September 28, 2024

View Credential

👥 Organizations and Memberships

FEU Tech Junior Philippine Computer Society

Member · September 19, 2022 - July 14, 2023

Research Publications

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Conference Paper · 10.1109/hnicem64917.2024.11258651

O Ektos (The Sixth) - A 3D-PC Real-Time Strategy Game for Raising Awareness on Clean Water and Sanitation

2024 IEEE 16th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment, and Management (HNICEM), (2025), pp. 1-5

View Paper

This study utilized purposive random sampling during beta testing of the game “O Ektos,” a 3D-PC real-time strategy game aimed at raising awareness about clean water and sanitation. Over 100 respondents, including BSIT students specializing in game development, web management, and digital arts, as well as executives and staff from the MWF organization, participated in the evaluation. Respondents tested the gameplay, promotional website, and overall aesthetics, assessing aspects such as mechanics, graphics, user interface, sound design, and storyline. Results showed that the game was well-received across all categories, highlighting its effective design and alignment with the United Nations' Sustainable Development Goal No. 6. The game's combination of contemporary technology, engaging gameplay, and meaningful content positions it as a feasible tool for raising awareness about water pollution and sanitation issues.

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