FEU Institute of Technology

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The Planet: A 3D Gamifying Earth Care

2016 IEEE Region 10 Conference (TENCON)

(2017), pp. 2268-2271

Maria Rosario D. Rodavia a , Ma. Corazon G. Fernando b , Maria Rizza L. Armildez c , Maria Vicky S. Solomo b , Cleo R. Martinez d

a Arellano University-Manila, Metro Manila

b FEU Institute of Technology, Metro Manila

c Emilio Aguinaldo College, Metro Manila

d National University, Metro Manila

Abstract: The game entitled “The Planet” aims to educate young generations regarding waste segregation, tree planting, reducing the use of pollutants and other factors concerning global warming. The virtual environment immerses players, ages 10-25. The game combines strategies used in commercial gaming environments to motivate players in preserving the planet. It comprises with three different stages, The Dessert, The Water, and The Factory. Each stage, player needs to traverse the environment and solve some puzzles that aim to simulate simple solutions in fixing environmental problems.

Recommended APA Citation:

Rodavia, M. R. D., Fernando, M. C. G., Armildez, M. R. L., Solomo, M. V. S., & Martinez, C. R. (2017). The Planet: A 3D Gamifying Earth Care. 2016 IEEE Region 10 Conference (TENCON), 2268-2271. https://doi.org/10.1109/TENCON.2016.7848432

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