FEU Institute of Technology

Educational Innovation and Technology Hub

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Manuel B. Garcia

Associate

Founding Director of Educational Innovation and Technology Hub at FEU Institute of Technology

Valenzuela, Metro Manila · FEU Institute of Technology

32 Followers

Personal Information

Short Biography

Manuel B. Garcia is a professor of information technology and the founding director of the Educational Innovation and Technology Hub (EdITH) at FEU Institute of Technology, Manila, Philippines. He holds a Doctor of Information Technology degree from the University of the East and is currently pursuing a Doctor of Philosophy in Education at the University of the Philippines. His interdisciplinary research interests include topics that, individually or collectively, span the disciplines of education and information technology. He is a licensed professional teacher and a proud member of the National Research Council of the Philippines — an attached agency to the country's Department of Science and Technology (DOST-NRCP). Dr. Garcia is the first-ever recipient of the Ramon Dimacali Award for Information Technology, conferred by the Philippine Association for the Advancement of Science and Technology, and has been recognized as one of the World's Top 2% Scientists for 2023 and 2024.

🛠️ Skills

Web Design

Master (95%)

Adobe Photoshop

Master (100%)

Web Development

Master (95%)

Research Writing

Expert (90%)

Graphic Design

Expert (85%)

💡 Insights

22 days ago
Introducing Insights: Your Space to Think Out Loud (and Be Brilliant)

Ever had a thought that was too good to disappear and deserved more than a quick post on the Feed?

We share a lot on Briefcase... updates, announcements, quick thoughts, reactions.

That’s what the Feed is great for. But every now and then, there’s something more thoughtful… something longer… something that doesn’t quite fit into a quick post and a couple of emojis.

That’s exactly why we built Insights.

🤔 What are Insights?

Insights are personal blog-style posts inside Briefcase. They’re designed for ideas that need room... not just to be seen, but to be read.

An Insight could be:

  • A reflection after an event or experience
  • A lesson you learned the hard way (or the funny way)
  • An idea you’ve been sitting on for weeks
  • A story worth telling properly
  • Or a thought that starts with “I’ve been thinking about this a lot…”

Each Insight lives on its own dedicated page, which means it can be shared easily. You’ll even see a new Insights section on your profile (check mine out!).

If the Feed is where things happen, Insights are where we make sense of them.

🧠 Why not just post this on the Feed?

Because not every thought should be rushed.

The Feed is fast, scrollable, and immediate. Insights slow things down. They’re meant to be read intentionally, not skimmed between notifications.

I wanted a space where:

  • Writing feels thoughtful, not hurried
  • Ideas don’t get buried in 10 minutes
  • Context actually matters
  • And longer reflections feel… normal

Basically, a place where your ideas don’t have to fight for attention.

✍️ Why you should try writing an Insight

You don’t need to be a “writer.”

You don’t need perfect grammar.

You definitely don’t need to sound academic.

But writing Insights does help you:

  • Think more clearly
  • Reflect more deeply
  • Express ideas with confidence
  • Build a personal record of how you think and grow
  • Share perspectives that might genuinely help someone else

Also... future you will absolutely appreciate having these thoughts written down. Trust me.

😂 A few ground rules (nothing scary)

  • Be yourself... this isn’t an essay submission
  • Humor is welcome (please use responsibly 😄)
  • Respect matters more than perfection
  • If it sounds like you, you’re doing it right

No one is grading this. No one is counting commas. This is about ideas, not red ink.

🚀 Ready to post your first Insight?

If you’ve ever thought, “This deserves more than a quick post,” that’s your sign. Create Insight, give it a title, write what’s been on your mind, and share it.

You never know who might relate, who might learn something, or who might think, “I’m glad someone finally said that.” That’s why Insights exist.

And yes... I’m genuinely excited to read yours!

Manuel B. Garcia

🎓 Educational Qualification

Doctoral · Feb 2022 - Present

Doctor of Philosophy in Education

Research and Evaluation · University of the Philippines Diliman

Doctoral · Jan 2017 - Aug 2022

Doctor of Information Technology

Information Technology · University of the East - Manila

Masteral · Jun 2014 - May 2016

Master in Information Technology

Information Technology · STI College Cubao

Tertiary · Jun 2009 - May 2013

Bachelor of Science in Industrial Education

Computer Education · Technological University of the Philippines

Secondary · Jun 2005 - Mar 2009

Valenzuela National High School

👔 Work Experience

FEU Institute of Technology logo

FEU Institute of Technology

Apr 2018 - Present (8 years and 1 month)

Full-time • Aug 2025 - Present (8 months)

Senior Director for Educational Technology and Digital Learning

Full-time • Sep 2022 - Aug 2025 (2 years and 11 months)

Founding Director

Educational Innovation and Technology Hub

Full-time • Apr 2018 - Aug 2022 (4 years and 4 months)

Professor

College of Computer Studies and Multimedia Arts

STI College Taft logo

STI College Taft

Jun 2014 - Mar 2018 (3 years and 9 months)

Full-time • Mar 2017 - Mar 2018 (1 year)

Department Head

Information Technology Department

Full-time • Jun 2014 - Mar 2017 (2 years and 9 months)

Information Technology Instructor

Information Technology Department

Korea University logo

Contract • Feb 2025 - Present (1 year and 3 months)

Adjunct Professor at Korea University

Graduate School of Education

STI College Caloocan logo

Full-time • Jun 2013 - Mar 2014 (9 months)

Information Technology Instructor at STI College Caloocan

Information Technology Department

Valenzuela National High School logo

Internship • Jun 2012 - Mar 2013 (9 months)

Student Teacher at Valenzuela National High School

🏆 Honors and Awards

World's Top 2% Scientists 2025

Issued by Elsevier on September 20, 2025

Champion

Gold Award (Teaching & Learning Innovation Product Pitching Competition)

Issued by International E-Content Development Competition 2025 on August 21, 2025

World's Top 2% Scientists 2024

Issued by Elsevier on September 16, 2024

Ramon Dimacali Award for Information Technology

Issued by Philippine Association for the Advancement of Science and Technology on September 09, 2024

Champion

Gold Award (Teaching & Learning Innovation Product Pitching Competition)

Issued by International E-Content Development Competition 2024 on August 22, 2024

📜 Licenses and Certifications

Microsoft Innovative Educator Expert 2025-2026

Issued by Microsoft on October 07, 2025

Microsoft Innovative Educator Expert 2024-2025

Issued by Microsoft on September 07, 2024

Adobe Certified Professional in Web Design

Issued by Adobe on May 28, 2024

View Credential

Adobe Certified Professional in Web Authoring Using Adobe Dreamweaver

Issued by Adobe on May 28, 2024

View Credential

Adobe Certified Professional in Visual Design Using Adobe Photoshop

Issued by Adobe on March 08, 2024

View Credential

👨🏻‍🏫 Seminars and Trainings

Participant

Communication Foundations (2018)

Awarded by LinkedIn Learning on March 09, 2026

Participant

Generative AI: Working with Large Language Models

Awarded by LinkedIn Learning on February 05, 2026

Attendee

Training on Support for Learners with Special Needs

Awarded by FEU Tech Quality Assurance Office on January 28, 2026

View Credential

Participant

Enhance Teaching and Learning with Microsoft Copilot

Awarded by LinkedIn Learning on January 14, 2026

Participant

Executive Leadership

Awarded by LinkedIn Learning on October 30, 2025

👥 Organizations and Memberships

National Research Council of the Philippines

Regular Member · February 23, 2022 - Present

National Research Council of the Philippines

Associate Member · August 17, 2021 - February 23, 2022

Research Publications

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Journal Article · 10.1080/10494820.2026.2658204

Human–AI Interaction in a Socio-Educational Metaverse: Insights from a Developmental Evaluation of AI Avatars

Interactive Learning Environments, (2026), pp. 1-18

View Paper

The metaverse and artificial intelligence (AI) are increasingly intersecting in educational contexts, yet limited empirical research has examined how generative AI avatars function within socially interactive virtual environments. This study investigates the deployment of generative AI avatars within a socio-educational metaverse environment. Using a developmental evaluation approach, data were collected through interviews with seven institutional stakeholders, teacher-generated reflections, internal documentation, embedded user feedback captured through in-platform reporting tools, and longitudinal field memos across an iterative deployment cycle. Findings indicate that the transition from scripted NPCs to generative AI avatars recalibrated users’ attribution of agency, intensified dialogic unpredictability, and elevated social realism beyond visual fidelity. Voice-mediated interaction emerged as a threshold mechanism for co-presence, while algorithmic improvisation exposed tensions between pedagogical intent and stochastic response generation. The deployment further revealed affective frictions, expectation misalignments, and the mediating role of AI literacy in shaping trust, participation, and interpretive coherence. Overall, the study advances a sociotechnical understanding of AI avatars as co-constructors of meaning and interaction, offering implications for the design, implementation, and governance of future AI-enhanced metaverse learning environments.

Journal Article · 10.1080/07294360.2026.2617307

Virtual Selves and Embodied Learning: Enacting Simulated Lived Experience in the Metaverse as Critical Pedagogy in Higher Education

Higher Education Research & Development, (2026), Vol. 45, No. 2, pp. 448-468

View Paper

As calls to center lived experience in higher education intensify, so too do concerns about the ethical, emotional, and structural risks involved in integrating real-life narratives into pedagogy. This study introduces Simulated Lived Experience (SLE) as a novel pedagogical modality that leverages the immersive affordances of learning environments like the metaverse to approximate systemic conditions of marginalization without reproducing trauma or requiring emotional labor from marginalized individuals. Drawing on critical pedagogy frameworks and affect theory, the research explores how SLE enables learners to engage with ethical discomfort, narrative complexity, and affective dissonance through the enactment of virtual selves. A qualitative design was employed, with data collected via semi-structured interviews from 12 participants who engaged in metaverse-based simulations portraying exclusionary dynamics related to disability, race, and institutional access. Thematic analysis generated four key findings: (1) virtual simulations evoke affective authenticity but also ethical unease, (2) embodied disorientation fosters structural insight, (3) narrative authorship and representation are ethically contested, and (4) discomfort acts as a catalyst for critical reflection. The study concludes that while SLE cannot replace lived experience, it can function as a powerful epistemic mediator when designed collaboratively, approached reflexively, and grounded in epistemic care.

Journal Article · 10.1080/10494820.2025.2611127

The Illusion of Presence and the Reality of Engagement: How Avatar Dynamics Define Social Interaction in an Educational Metaverse?

Interactive Learning Environments, (2026), pp. 1-15

View Paper

Social interaction has long been a subject of theoretical inquiry in both Computer-Mediated Communication (CMC) and Human-Computer Interaction (HCI), but seldom has it been examined through the lens of digital embodiment. As the metaverse gains traction as a platform for learning and collaboration, understanding how its affordances construct behavioral engagement demands empirical scrutiny. Thus, this study examines the effects of avatar customization and communication modality on behavioral engagement within a metaverse-based simulation. Using a 2×2 factorial design, participants were randomly assigned to avatar (customized vs. generic) and modality (voice vs. text) conditions, with engagement tracked via a stealth assessment approach across multiple sessions. Findings indicate that avatar customization facilitated broader spatial exploration, while voice-based communication elicited higher interpersonal interaction. Critically, the convergence of both factors produced a compounded effect that yielded selective interaction effects on temporal and social dimensions of engagement. This study contributes a framework of affordance convergence that informs both the theoretical modeling of digital embodiment and the practical design of immersive learning platforms. As educational experiences increasingly unfold within socio-technical systems, the challenge for both HCI and CMC is to design environments where social interaction is both mediated and dynamically co-constructed through the alignment of interactional affordances.

Journal Article · 10.1080/17501229.2026.2621262

Multilingual Language Learning in a Multimodal Metaverse: A Multidimensional Study of Communicative, Affective, and Cognitive Development

Innovation in Language Learning and Teaching, (2026), pp. 1-27

View Paper

Introduction: As digital platforms increasingly mediate language learning, the challenge is no longer simply how to deliver content online but how to design environments that cultivate authentic multilingual practice. While multilingualism has long been linked to enhanced metalinguistic awareness and domain-general cognitive flexibility, the role of multimodal digital environments in fostering these outcomes remains underexplored. Purpose: Grounded in sociocognitive and multimodal interactionist perspectives, this study examines how a cross-device metaverse platform can support multilingual development through spatially organized, task-based, and avatar-mediated interaction. Specifically, it investigates whether multilingual engagement in language-zoned virtual spaces improves learners' communicative performance, affective engagement, and cognitive control compared to conventional instruction. Methodology: Using a quasi-experimental cluster-assigned pretest-posttest control group design, learners engaged in communicative scenarios across English, Filipino, and Mandarin within language-zoned virtual spaces that cued role-appropriate language use. Data were collected using performance-based role-play assessments (code-switching accuracy, communicative competence), oral fluency measures (WPM), motivation and anxiety questionnaires, and a Stroop interference task to assess cognitive flexibility. Findings: Compared to peers in a control condition, learners in the metaverse environment demonstrated significantly greater gains in code-switching accuracy, spoken fluency, motivational engagement, and cognitive control. Specifically, experimental participants showed improved context-appropriate language selection and reduced cross-language interference when shifting between English, Filipino, and Mandarin during task-based role-play scenarios. They also produced more fluent spoken output and demonstrated stronger communicative competence ratings in completing real-world interaction tasks. In addition, learners reported higher motivational engagement and cognitive results, further revealing improvements in inhibitory control and attentional regulation. Collectively, these outcomes suggest that spatially cued multilingual interaction in the metaverse supports integrated gains in linguistic performance and executive functioning. Originality/Value: This study provides empirical evidence that multilingual development is shaped not only by linguistic input but by how digital learning ecologies choreograph spatial, social, and multimodal cues into context-responsive language use. By operationalizing multilingual interaction through spatial language zoning, avatar-mediated tasks, and AI-supported multilingual dialogue, the study positions the metaverse as a semiotically rich pedagogical ecology that can simultaneously foster code-switching competence, oral fluency, motivational engagement, and domain-general executive control. The findings advance multimodal multilingual education theory by demonstrating how context-sensitive interaction design can generate co-emergent communicative, affective, and cognitive benefits in multilingual learners.

Journal Article · 10.1080/0309877x.2026.2614014

Doctoral Student Attrition Among All-but-Dissertation Students: A Case Study in the Doctor of Information Technology Program

Journal of Further and Higher Education, (2026), pp. 1-23

View Paper

This study sought to understand the experiences of All-but-Dissertation (ABD) students that led them to withdraw from a Doctor of Information Technology (DIT) programme. A total of 27 students from three Philippine universities were interviewed using a semi-structured format. Results show that most participants were driven by extrinsic motivations and viewed graduate education as a pathway to a better life. The challenges they faced were both internal and external in nature (e.g. study-work conflicts and personal problems), which are comparable to those in other disciplines. Most reasons (e.g. limited research experience and dissertation anxiety) for dropping out from this professional doctorate align with findings from studies on Doctor of Philosophy (PhD) programmes. However, two reasons unique to ABD students in the DIT programme were the inclusion of software development and the selection of computing research topics. Overall, these findings provide empirical evidence for addressing issues related to dissertation delays, prolonged doctoral completion times, and attrition in graduate education. Practical and managerial implications derived from this study could inform graduate school policies and practices, with potential applications across other doctoral disciplines.

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