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BYERUS: A 2D Mobile Application Game Raising Awareness, Attitude, & Practices Related to Coronavirus Pandemic

2021 The 9th International Conference on Information Technology: IoT and Smart City

(2021), pp. 19-23

Dylan Joshua M. Bias a , Dea Eunice U. Chua a , Zam Hendrick G. Infantado a , Martin Theodore G, Pamis a , Ace C. Lagman a , Ma. Corazon G. Fernando a , Joseph Q. Calleja a

a Information Technology, FEU Institute of Technology, Philippines

Abstract: In 2021 COVID is still prevalent, thus remembering and practicing proper hygiene is a must for everybody. Practicing good hygiene is one of the ways we can protect ourselves and others from contracting the virus. The information and reminder of practicing good hygiene can be disseminated in many ways such as via flyers, social media post, news announcement and more. Today knowing that games are becoming mainstream it can be said that with the use of games, we can also spread awareness. Thus, this paper presents the development of the game ByeRus – is a 2D Android exclusive game where it reminds or promotes the practice of proper hygiene. This paper describes the game design, related literature, result and discussion, conclusion and recommendation. The game has been well received by the surveyors and it has achieved its purpose by spreading awareness and reminding people to practice proper hygiene. With this, games can give a positive impact back to society, though more research is required.

Recommended APA Citation:

Bias, D. J. M., Chua, D. E. U., Infantado, Z. H. G., Martin Theodore G, P., Lagman, A. C., Raguro, M. C. F., & Calleja, J. Q. (2021). BYERUS: A 2D Mobile Application Game Raising Awareness, Attitude, & Practices Related to Coronavirus Pandemic. 2021 The 9th International Conference on Information Technology: IoT and Smart City, 19-23. https://doi.org/10.1145/3512576.3512580

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