Seek Out Katipunan: A Mobile Augmented Reality for Museum Visualization

Proceedings of the 3rd International Conference on Communication and Information Processing
(2017), pp. 72-76
Honeylou Claire R. Colcol
a
,
Joel V. Padilla
a
,
Yves Dexel V. Buella
a
,
Irvin E. Barrientos
a
,
Van Tristan V. Calimlim
a
,
Ma. Corazon G. Fernando
a
a FEU Institute of Technology, Paredes, Sampaloc, Manila, Metro Manila
Abstract: "Seek Out Katipunan" is a mobile application integrated with augmented reality. With the help of AR (Augmented Reality), this project can make the learning experience of a student, tourist and educators more interesting and educational for Museo Ng Katipunan. The aforementioned it aids and entertains the visitors as they pass through the museum while browsing the application without any other people's assistance. Through the mobile application it will view the 3D animation of the displayed artifacts and the direct view of the environment of the museum. The QR Code (Quick Responsive Code) Scanner will direct the user to the web artifact link that provides all the details regarding the scanned artifact with the 3D animation and voice overview. The project also provides a promotional website that contains more information about the museum such as the events, photo gallery, testimonials of the museum's officials and the location of the museum. The project will be able to reach more people and convince them to visit the museum and to make the Filipino history more interesting.