FEU Institute of Technology

Educational Innovation and Technology Hub

Loading...

Virtual Selves and Embodied Learning: Enacting Simulated Lived Experience in the Metaverse as Critical Pedagogy in Higher Education

Higher Education Research & Development, (2026), Vol. 45, No. 2, pp. 448-468

a University of the Philippines Diliman

b FEU Institute of Technology

c Korea University

Abstract: As calls to center lived experience in higher education intensify, so too do concerns about the ethical, emotional, and structural risks involved in integrating real-life narratives into pedagogy. This study introduces Simulated Lived Experience (SLE) as a novel pedagogical modality that leverages the immersive affordances of learning environments like the metaverse to approximate systemic conditions of marginalization without reproducing trauma or requiring emotional labor from marginalized individuals. Drawing on critical pedagogy frameworks and affect theory, the research explores how SLE enables learners to engage with ethical discomfort, narrative complexity, and affective dissonance through the enactment of virtual selves. A qualitative design was employed, with data collected via semi-structured interviews from 12 participants who engaged in metaverse-based simulations portraying exclusionary dynamics related to disability, race, and institutional access. Thematic analysis generated four key findings: (1) virtual simulations evoke affective authenticity but also ethical unease, (2) embodied disorientation fosters structural insight, (3) narrative authorship and representation are ethically contested, and (4) discomfort acts as a catalyst for critical reflection. The study concludes that while SLE cannot replace lived experience, it can function as a powerful epistemic mediator when designed collaboratively, approached reflexively, and grounded in epistemic care.

Recommended Citation

Garcia, M. (2026). Virtual Selves and Embodied Learning: Enacting Simulated Lived Experience in the Metaverse as Critical Pedagogy in Higher Education. Higher Education Research & Development, 45(2), 448-468. https://doi.org/10.1080/07294360.2026.2617307
M. Garcia, "Virtual Selves and Embodied Learning: Enacting Simulated Lived Experience in the Metaverse as Critical Pedagogy in Higher Education," Higher Education Research & Development, vol. 45, no. 2, pp. 448-468, 2026. doi: 10.1080/07294360.2026.2617307.
Garcia, Manuel. "Virtual Selves and Embodied Learning: Enacting Simulated Lived Experience in the Metaverse as Critical Pedagogy in Higher Education." Higher Education Research & Development, vol. 45, no. 2, 2026, pp. 448-468. https://doi.org/10.1080/07294360.2026.2617307.
Garcia, M.. 2026. "Virtual Selves and Embodied Learning: Enacting Simulated Lived Experience in the Metaverse as Critical Pedagogy in Higher Education." Higher Education Research & Development 45, no. 2: 448-468. https://doi.org/10.1080/07294360.2026.2617307.

A Time Capsule Where Research Rests, Legends Linger, and PDFs Live Forever

Repository is the home for every research paper and capstone project created across our institution. It’s where knowledge kicks back, ideas live on, and your hard work finds the spotlight it deserves.

© 2026 Educational Innovation and Technology Hub. All Rights Reserved.