Michael P. Camacho
AssociateMultimedia Arts Instructor at FEU Institute of Technology
Manila, Metro Manila · FEU Institute of Technology
Personal Information
Short Biography
Expertise, artistry and experience mixed with passion, commitment and dedication gives you Michael Camacho. A product of Institute of Fine Arts in Far Eastern University, Mike is the hand and mind behind the artistic designs and schemes of FEU Institute of Technology, FEU Alabang and FEU Diliman. Affiliated since 2009, his craftsmanship is well-noted in the institution through the publication and social media materials he created under the Communications Office as their Senior Graphic Artist. His expertise is not confined inside the academe though; he used to work with the arrays of industry. Now, Mike has entered another field of endeavor as a Multimedia Arts Instructor in FEU Institute of Technology. Equipped with relative skills and years experiences fuel his desire to take this challenging career path. As he believes that learning is a never-ending process, Mike continues to explore fresh ideas and technologies to be able to deliver only the best in this field.
🛠️ Skills
Web Design
Competent (70%)
Photography and Videography
Advanced (80%)
Illustration
Advanced (80%)
Publication Design
Master (100%)
Graphic Design
Master (100%)
🎓 Educational Qualification
Masteral · Aug 2018 - Mar 2025
Master of Arts in Multimedia Arts
Mapua University - Makati
Tertiary · Jun 1997 - Mar 2002
Bachelor of Fine Arts
Advertising Arts · Far Eastern University - FEU Manila
📜 Licenses and Certifications
Adobe Certified Professional in Print & Digital Media Publication Using Adobe InDesign
Issued by Adobe on March 08, 2024
View Credential
Adobe Certified Professional in Visual Design Using Adobe Photoshop
Issued by Adobe on April 05, 2023
View Credential👨🏻🏫 Seminars and Trainings
Attendee
Data Privacy Act Awareness Seminar
Awarded by FEU Tech Human Resources Office on August 07, 2024
View Credential
Attendee
Enhancing Physical and Mental Resilience in the Workplace
Awarded by FEU Tech Human Resources Office on August 05, 2024
View Credential
Attendee
Tech-Enabled Pedagogies: Empowering Modern Teachers with Educational Technologies
Awarded by Educational Innovation and Technology Hub on August 09, 2023
View Credential
Participant
Adobe Premiere Pro Masterclass Video Editing Training
Awarded by Graphics Media Training Philippines on October 30, 2021
Participant
Adobe Creative Suites 4 Video Editing Training
Awarded by FEU-East Asia College on May 30, 2010
Research Publications
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Conference Paper · 10.1109/TENCON66050.2025.11375026
Ethical Design Framework for Enhancing Accessibility in Graphic Platforms for Colorblind UsersTENCON 2025 - 2025 IEEE Region 10 Conference (TENCON), (2026), pp. 1476-1480
Color is a foundational element in digital design, yet individuals with color vision deficiency (CVD) often encounter significant barriers when engaging with mainstream graphic design platforms. This study explores the ethical and practical implications of designing for users with CVD, focusing on the experiences of Filipino creatives in both professional and academic settings. It aims to uncover common usability challenges, evaluate the effectiveness of existing accessibility features, and propose improvements that reflect user needs and promote inclusive design practices. Employing a qualitative, exploratory methodology, the study integrates word cloud analysis and the Diffusion of Innovation theory to interpret user feedback and assess attitudes toward accessible tools such as colorblind-friendly palettes and vision simulators. Results show strong support for built-in, customizable accessibility features, with many users expressing openness to adoption if these tools are integrated seamlessly into their workflows. The study contributes to the discourse on digital inclusion by presenting an ethical design framework that promotes accessibility as a standard, not optional, element in graphic design platforms.

Conference Paper · 10.1109/ICSGRC62081.2024.10690963
Pik! Pak! Boom!: A Hybrid 2D and 3D Educational Animated Series and Website on the Deprivation of Basic Needs of Street Children2024 IEEE 15th Control and System Graduate Research Colloquium (ICSGRC), (2024), pp. 290-295
Children in street situations are prone to physical and emotional abuse, exploitation, medical and financial problems. This research aims to examine the root causes of children in street situations' deprivations, to contribute to the welfare of children in street situations, and to propose strategies for addressing the matter through a multimedia project, specifically by a hybrid 2D & 3D educational animated series and website. It will also explore the impact of educational animated series and websites that will provide a comprehensive understanding of the challenges faced by children in street situations. It serves to raise awareness, promote understanding, and potentially generate solutions to improve the lives of children in street situations. This multimedia project can be an educational tool to various NGOs and organizations that cater to children in street situations. This was found to be effective by providing an educational series and website with information on how to access basic needs and to provide a safe and supportive environment for children in street situations. The study utilizes a mixed qualitative and quantitative research design, it provides valuable insights into the challenges through interviews, pre-assessment, post assessment, and survey questions. The study has important implications for policymakers, educators, government, and practitioners working with children in street situations and highlights the importance of providing a safe and supportive environment for children in street situations to thrive.
Journal Article · 85083516341
Podemos: A Virtual Reality Film with Promotional WebsiteInternational Journal of Scientific & Technology Research, (2020), Vol. 9, No. 4, pp. 2245-2248
This project is to make a decision based Virtual Reality Film that focuses on leadership, and a website for the client. The purpose is to help and support Kaya Natin Youth Leadership Academy in improving leadership qualities, critical thinking skills and their understandings of the teachings in the academy. By creating this interactive film, the proponents would like to let the viewers grasp the purpose of good leadership and how it would help their view as a leader. The film will be created using multiple software for animating and developing the VR set up, while the website will be created using coding editors and web designing software. This project will improve the proponents’ skills in animation, editing, web designing, and VR developing. The creation of this project and website will help in support for the improvement of the youth's understanding of the importance of leadership and its purpose in life.