FEU Institute of Technology

Educational Innovation and Technology Hub

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Alfredo L. Calimbo

Associate

IT Associate at FEU Institute of Technology

FEU Institute of Technology

👨🏻‍🏫 Seminars and Trainings

Attendee

Prompt Engineering: A Practical Approach for Higher Education Institutions to Harness Generative AI

Awarded by Educational Innovation and Technology Hub on December 16, 2024

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Attendee

National Cybersecurity Month: CyberTiwala, CyberHanda, CyberTatag

Awarded by FEU Tech Information Technology Department on November 07, 2024

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Attendee

Enhancing Physical and Mental Resilience in the Workplace

Awarded by FEU Tech Human Resources Office on August 05, 2024

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Attendee

Nanolearning: Bite-Sized Content as the Next Big Trend in Contemporary Education

Awarded by Educational Innovation and Technology Hub on December 12, 2023

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Attendee

Tech-Enabled Pedagogies: Empowering Modern Teachers with Educational Technologies

Awarded by Educational Innovation and Technology Hub on August 09, 2023

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Research Publications

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Conference Paper · 10.1145/3802463.3802489

Design and Evaluation of an AI-Personalized Gamified Website for Cybersecurity Education in Business Management Programs

Proceedings of the 2026 9th International Conference on Computers in Management and Business, (2026), pp. 167-172

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As cybersecurity threats increasingly impact business operations, equipping future managers with foundational digital security skills is essential. This study presents the design and evaluation of an AI-personalized gamified website aimed at enhancing cybersecurity awareness among business management students. The platform integrates intelligent agents to adapt content difficulty, provide real-time feedback, and personalize learning paths based on user behavior. Gamification elements, including scenario-based challenges, progress badges, and interactive simulations, are embedded to improve engagement and retention. A pilot implementation across two higher education institutions measured learning outcomes, engagement metrics, and usability. Results indicate significant improvements in students’ cybersecurity knowledge, decision-making accuracy, and motivation compared to traditional instruction. The study contributes a scalable framework for integrating AI and gamification into business education, aligning with the evolving demands of digital business environments.

Conference Paper · 10.1109/ICIET69664.2026.11561637

Enhancing Blended Learning through AI-Generated Visuals: A Framework for Hybrid Classroom Integration

2026 14th International Conference on Information and Education Technology (ICIET), (2026), pp. 32-36

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Generative artificial intelligence (AI) presents new opportunities for enhancing blended and hybrid learning through adaptive and visually rich instructional materials. This study proposes a concise pedagogical framework for integrating AIgenerated visuals, produced using text-to-image tools such as Adobe Firefly and NanoBanana, into hybrid classroom instruction. By enabling rapid creation of customized visual content aligned with lesson objectives, these tools support diverse learning styles and conceptual understanding. A mixed-methods approach was employed, combining pre-test and post-test assessments, learning management system (LMS) engagement analytics, and qualitative feedback from students and faculty. Results indicate measurable improvements in student comprehension, time-on-task, and interaction rates when AI-generated visuals were incorporated into blended learning modules. Ethical considerations, including content accuracy, bias, and faculty readiness, were also examined. The study contributes a practical and scalable model for the responsible integration of AI-generated visuals into technologyenhanced learning environments.

Conference Paper · 10.1109/WAIE67422.2025.11381202

Leveraging Microsoft Copilot to Generate Instructional Content for Social Engineering Awareness in Digital Learning Environments

2025 International Workshop on Artificial Intelligence and Education (WAIE), (2026), pp. 321-326

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As social engineering threats continue to evolve, equipping learners with the skills to recognize and respond to digital manipulation has become a critical component of digital citizenship education. This paper explores the use of Microsoft Copilot—an AI-powered assistant—as a tool for generating instructional content that enhances awareness of social engineering tactics within digital learning environments. By integrating Copilot into the instructional design process, educators can rapidly produce scenario-based learning modules, phishing simulations, ethical discussion prompts, and adaptive assessments tailored to diverse learner profiles. The study presents a framework for human-AI collaboration in content creation, emphasizing pedagogical alignment, personalization, and scalability. Through case examples and prototype lesson plans, the paper demonstrates how Copilot can support educators in developing engaging, context-aware materials that foster critical thinking and digital resilience. This approach not only streamlines curriculum development but also positions generative AI as a strategic partner in advancing cybersecurity education across formal and informal learning contexts).

Conference Paper · 10.1109/WAIE67422.2025.11381040

Harnessing Large Language Models for Personalized Education: Opportunities, Challenges, and Implications for SDG 4

2025 International Workshop on Artificial Intelligence and Education (WAIE), (2026), pp. 472-476

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The rapid advancement of large language models (LLMs) such as ChatGPT, Claude, and Gemini presents new opportunities for personalized education. These AI systems are capable of tailoring learning experiences, providing instant feedback, and supporting self-paced study. However, questions remain regarding their pedagogical effectiveness, ethical implications, and alignment with educational goals. This study explores the opportunities and challenges of integrating LLMs into personalized learning environments in higher education. Using a mixed-method approach that combines experimental use of LLM-based tutoring with surveys and interviews of students and educators, the research evaluates their impact on engagement, learning outcomes, and inclusivity. Findings are expected to contribute to the discourse on AI in education while supporting the United Nations’ Sustainable Development Goal 4 (Quality Education), particularly in promoting inclusive and equitable access to learning opportunities through emerging technologies.

Conference Paper · 10.1109/WAIE67422.2025.11381108

AI-Driven Gamification for Cybersecurity Literacy in Higher Education

2025 International Workshop on Artificial Intelligence and Education (WAIE), (2026), pp. 95-100

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Cybersecurity literacy is increasingly vital in higher education, yet traditional teaching methods often fail to sustain student engagement. This paper introduces Aegis Academy, an AI-driven gamified learning platform that uniquely integrates adaptive feedback mechanisms with game-based elements to enhance cybersecurity awareness and skills. Unlike existing systems, Aegis Academy combines real-time personalization, rolebased analytics, and modular gamification tailored for academic settings. A pilot study involving 100 students and 20 instructors demonstrated significant improvements in phishing awareness (+22 %), overall scores (+18 %), and module completion rates (87% vs. 64%). Students rated the platform highly for engagement and learning impact, while instructors reported strong pedagogical alignment and usability. The platform supports Sustainable Development Goal 4 (SDG 4) by promoting inclusive, equitable, and engaging digital education. These findings suggest that Aegis Academy offers a scalable and effective model for cybersecurity instruction in higher education.

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