FEU Institute of Technology

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Julian Elliot O. Claro

Student

Aspiring Game 2D/3D Artist

Pasig, Metro Manila · FEU Institute of Technology

2 Followers

Personal Information

Short Biography

Hello, my name is Julian Elliot Claro, an aspiring game developer and a student pursuing Bachelor of Science in Information Technology specializing in Animation and Game Development. I am passionate in designing game visuals and illustrations. My skills in digital arts has inspired me to aim for the game industry to contribute using my creativity and skills in 3D modeling, 3D animation, and 2D digital illustration.

🛠️ Skills

Game Development

Novice (40%)

3D Animation

Novice (50%)

3D Modelling & Animation (Autodesk Maya)

Beginner (55%)

Digital Arts

Competent (65%)

📜 Licenses and Certifications

Autodesk Maya Certified User

Issued by Autodesk on November 08, 2024

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CCNA: Switching, Routing, and Wireless Essentials

Issued by Cisco on September 08, 2023

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IT Specialist - Networking

Issued by Certiport on July 12, 2023

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CCNA: Introduction to Networks

Issued by Cisco Networking Academy on April 10, 2023

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👨🏻‍🏫 Seminars and Trainings

Attendee

National Cybersecurity Month: CyberTiwala, CyberHanda, CyberTatag

Awarded by FEU Tech Information Technology Department on November 07, 2024

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Attendee

Research Materialized: Transforming Insights into Tangible Solutions (Usability Testing, Software Manual, and Research Publication)

Awarded by FEU Tech Information Technology Department on September 28, 2024

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Attendee

Research Materialized: Transforming Insights into Tangible Solutions (Collaborative Research and Code Documentation)

Awarded by FEU Tech Information Technology Department on September 28, 2024

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Research Publications

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Conference Paper · 10.1109/hnicem64917.2024.11258800

Overdrive: A 3D First Person Investigation Game About Raising Awareness Towards Social Class Inequality in the Philippines

2024 IEEE 16th International Conference on Humanoid, Nanotechnology, Information Technology, Communication and Control, Environment, and Management (HNICEM), (2025), pp. 1-5

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Social class inequality is the stratification of classes based on wealth, income, influence, and access to resources. Individuals who are categorized as low class face unequal access to basic needs, inaccessible health services, deterioration of mental health, entry into the poverty cycle, and crime. As suggested by the relative references, the factors of social class in the Philippines are underemployment, unemployment, and income inequality. In alignment with the Sustainable Development Goal (SDG) 10 entitled Reduced Inequalities, the proponents' objective is to raise awareness towards social class inequalities in the Philippines by creating a 3D first-person action investigation game entitled Overdrive to showcase a premise based on the experiences of the lower class and its possible solutions. The development used the SCRUM development cycle methodology. The game is accompanied by a Content Management System-based website to promote the game materials. To gather the data, the proponents conducted beta testing among IT students of the FEU Institute of Technology, and a few external technical and non-technical individuals. The testing was followed by a Likert scale questionnaire which gathered the satisfaction level of the game and assets, integration of the study within the story, and the website. A weighted average mean was utilized to evaluate the data. The overall data resulted in a mean of 4.35 which interprets a ‘Satisfied’ rating towards the created game and conducted project.

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